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Posted

Depends on the size of the work. Usually I'll use a modeling tool to lightly bevel and round them off. On some of the bigger items I can use an actual beveler to accomplish the main part and do a double bevel (bevel each side of the line) then come back through and use the modeling spoon to round it up. Do you have a picture of what you're working on?

  • 3 years later...
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Posted

I know this is old.....but I've tried a really small pair shader for in between the teeth with decent results. But beveling the parts where the teeth meet the skull for me gives the teeth a chick let appearance. If i was tooling chickletts that would be great. When it's supposed to be teeth though not so much lol

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